Insects

Insects

Every insect and spider in Bug Evolution — housefly, tarantula, black widow and prehistoric beasts — with Speed, Health, Bite Damage, Bite Speed and Stamina stats.

T1-T2
Starter Spider
S-tier late
Prehistoric Beasts
T3
Black Widow / Locust

Introduction

The Insects hub is the encyclopedia of every bug you can become in Bug Evolution. The confirmed roster runs from your starter spider and the common housefly through moths, grasshoppers and tarantulas, then climbs to black widows, locusts and the giant prehistoric beasts that dominate community tier lists. Each article in this category documents how a form plays, where it sits on the Bug Tree, what it takes to unlock and how its five stat bars change your match strategy. Because the developer promises a new insect with every update, this hub is the first page to check after any patch.

Bug Evolution Insect Roster

InsectTree TierRoleWhere It Shines
SpiderT1-T2Starter formFirst evolution around LVL 10
HouseflyT1Early insectTeaches opening statbars
Moth / GrasshopperT2Mid-tree formsFast early growth
Black WidowT3Branch choiceStrong spider line
LocustT3Branch choiceAlternate T3 path
Prehistoric BeastDeep treeLate-game giantTop of the meta

Confirmed Insect Entries

C

Starter Spider

starter

The form every player hatches as, with the whole Bug Tree opening above it.

WhereT1-T2 starter line
First big stepFirst major evolution around LVL 10
PlaystyleFragile but cheap, ideal for learning
Why it mattersThe spider line feeds every later evolution you take Use this card as your anchor whenever you read a different insect page, because every deeper form traces its requirements back to decisions made on the starter spider line.
C

Housefly

early

A quick early insect whose stat bars define your opening play.

WhereEarly T1 forms
RoleFast, light, low commitment
Stat feelQuick growth pace in the first levels
Why it mattersTeaches positioning and bite timing without heavy cost The card is also the gentlest introduction to the five stat bars, since the housefly's easy profile makes catching what each bar means nearly painless for a new reader.
S

Tarantula

meta

A heavy spider form with strong bite potential late in the tree.

WhereLate spider-focused branches
RoleDurable brawler with hard bites
Stat feelHigh survivability and bite threat
Why it mattersConsistently rated near the top of community tier lists Positioned near the top of community rankings, the tarantula is the form most mid-game players quietly steer toward once they leave the small early insects behind.
A

Black Widow

t3

A T3 Bug Tree branch that appears as a named next evolution.

WhereT3 branch of the spider line
RoleStrong spider-side evolution
UnlockChoose the Black Widow path when T3 opens
Why it mattersOne half of the T3 fork you decide between If you need a compact reason to keep the spider line going, this card is it — the widow inherits the investment you already made in levels and coins on the way up.
S

Prehistoric Beast

late

Giant late-game forms listed among the 30+ evolvable insects.

WhereDeep Bug Tree tiers
RoleTop-tier giant with huge presence
RealityNames of deepest nodes still locked
Why it mattersThe community's current S-tier ceiling The card is intentionally short on specifics because the game itself hides the deepest nodes, so it focuses on the confirmed part: prehistoric beasts are the giant ceiling of the current roster.
A

Locust

t3

The other T3 branch shown as a next evolution option on the tree.

WhereT3 branch, opposite Black Widow
RoleAlternative spider-line evolution
UnlockChoose the Locust side at T3
Why it mattersThe second half of the T3 fork you decide between Keep this card beside the Black Widow entry while you decide, because the two T3 options are read best as a pair — which one fits depends on your stats and goals, not on vague popularity.

Core Mechanics

Insects are not cosmetic skins — each form is a game state with its own five-bar stat profile: Speed, Health, Bite Damage, Bite Speed and Stamina. Forms exist at specific Bug Tree tiers, so the insect you can play is capped by your evolution progress. The starter spider line unlocks at the bottom of the tree and branches at T3 into Black Widow or Locust, while the deepest tiers reveal locked question-mark nodes. Leveling the spider line past milestones such as LVL 10 and LVL 20 opens progressively stronger body types, and late-game forms like the prehistoric beasts represent the current top of the power curve.

Advantages

A complete insect database prevents wasted evolution. Instead of blindly climbing whichever branch looks interesting, you can check each form's tier, playstyle and the requirements to unlock it before spending your progress. Knowing that the T3 fork offers Black Widow versus Locust lets you plan your whole mid-game. The hub also flags which forms the community currently considers top tier, so you can see what experienced players actually evolve toward rather than guessing from raw numbers. With the confirmed roster in hand, you can build a personal evolution checklist instead of leveling blind. The central value is decision-speed: within seconds you can tell whether a form is a quick stepping stone or a credible long-term pick, which turns evolution from guesswork into an informed plan every single session.

Challenges

The insect universe is still incomplete. The deepest Bug Tree tiers are shown as locked question-mark nodes, so the final T4-T6 forms cannot be named yet, and the wiki deliberately avoids inventing species. Official stat values are also thin — the five stat bars exist in-game but precise numbers are not published, so the database describes forms by relative profile (quick early insect, heavy late spider) rather than fabricated exact digits. Collector guides must therefore be treated as living documents that only become fully precise as the game reveals more data. The counterweight is discipline: the wiki will not name forms that the game hides behind its locked question marks, so collectors should treat the confirmed roster as the floor of reality, not the full future list.

Frequently Asked Questions

How many insects are in Bug Evolution?+
The official store page advertises 30+ evolvable insects and spiders, and the roster keeps growing with each update. The wiki's insect database tracks every confirmed entry — the starter spider, houseflies, moths, grasshoppers, tarantulas, black widows, locusts and the late-game prehistoric beasts — while listing deep-tier unknowns separately until the game reveals them.
Which insect should a new player choose first?+
Every match starts you as the same starter spider, so the real choice is how you grow it. For the smoothest early game, follow the spider line toward its first major evolution around level 10, then pick your T3 direction between Black Widow and Locust. Community tier lists suggest the spider-focused path stays competitive through most of the mid-game.
What is the strongest insect in the game?+
Community tier lists put the prehistoric beasts and the top tarantula lines at S tier, with Black Widow and the big spider evolutions close behind at A. There is no official strength data, so treat the S/A/B/C ranking as community inference — the actual meta can shift whenever the developer balances or adds new forms.
Do insects have different stats?+
Yes. Each form displays five stat bars — Speed, Health, Bite Damage, Bite Speed and Stamina — and the balance changes as you evolve. The housefly, for example, reads as a quick early insect, while tarantulas and prehistoric beasts carry heavier health and bite potential late in the tree. The commonsense takeaway is consistent across the roster pages: stats vary form by form, so the insect you choose is really a stat-profile decision about how you want to survive, chase and bite.

Quick Tips

💡

Learn the five stat bars before optimizing. Speed, Health, Bite Damage, Bite Speed and Stamina decide how an insect feels and what it is good at — read them on the stats panel before deciding whether to fight, run or chase food. Keep a mental map of the roster tiers as you play: the spider, housefly and moth occupy the early tree, while tarantulas and prehistoric beasts only show up after deep progression.

💡

Treat the first 10 levels as a spider tutorial. The starter spider's first major evolution lands around level 10, so treat that climb as practice: learn food routes, practice biting and banking coins while your downside is still tiny. When you unlock a new form, spend your first match re-reading the stats panel — the five bars tell you how the form wants to be played, so adjust your route before grinding on.

💡

Pick your T3 branch on purpose. At T3 the tree offers the Black Widow and Locust branches — choose based on how you play. Prefer tankier spider strength? Black Widow. Prefer a different body type for adaptability? Locust is the alternate route. If you already know your endgame form, work backward: choose the T3 fork (Black Widow or Locust) with that final form in mind, because the branch you take narrows what the deep tree offers.

💡

Do not chase prehistoric beasts on day one. The giant late-game forms are the community's top tier, but they sit deep in the Bug Tree behind long grinds — chase them after you have stabilized coins and a solid mid-game form on the spider line. Collector guides move fast after patches — the developer promises a new insect with every update, so the 30+ count itself is a moving target and the roster page is re-checked after each drop.

Explore More